

Massé worked in the mobile games industry after graduating in 2014 (though he told me over email that he had been learning about programming and development since high school). So I reached out to Alex Massé, who we might term the lead developer, to ask him some Para-centric questions. After bunch of Sim YouTubers like lilsimsie did reaction videos and hyped it up, Paralives ended up with a lot of eyes on it, and I, in turn, hungered to know more. A few weeks back, though, there was a flurry of new interest when a new character creation video was released.


Simthusiasts like myself have been quietly aware of Paralives for a small while now, mostly because of the very cool nature of the in-progress video clips that surface on a fairly regular basis. a life simulator? A Sims-like? (I know The Sims can't be the only game of its type, but it's dominated the market for so long that the only other one I can think of is that weird adult one where the entire point was having sex.) It, by which I really mean the teeny tiny dev team, is being funded on Patreon. If you're a fan of The Sims 4, or you know someone who is, or even if you just follow people who occasionally retweet simsposting into your timeline, you've probably seen something about Paralives by now.
